unity game engine - MeshRenderer has wrong bounds when rotated - Stack Overflow
Unity - Manual: Skinned Mesh Renderer component
Unity NavMesh: When trying to create obstacles or bounds in my navmesh, unity generates mesh inside of these which my enemies spawn on. How can I fix this? : r/Unity3D
Unity - Skinned Mesh Renderer
Resolved - How to get default / neutral transform poses for skinned mesh? [SOLVED] - Unity Forum
c# - How to use mesh.bounds in Unity? - Stack Overflow